Module Details
Module Code: |
COMP7042 |
Title: |
Methods in User Experience
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Long Title:
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Methods in User Experience
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NFQ Level: |
Intermediate |
Valid From: |
Semester 1 - 2017/18 ( September 2017 ) |
Field of Study: |
4811 - Computer Science
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Module Description: |
This module focuses on the practical application of usability engineering techniques to the design of the user experience of software interfaces. Students are expected to gather and analyse requirements for a prototype software application, to fully design and evaluate that prototype, and to prepare reports documenting all of these stages.
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Learning Outcomes |
On successful completion of this module the learner will be able to: |
# |
Learning Outcome Description |
LO1 |
Analyse usability requirements gathered for a software application. |
LO2 |
Build an interface prototype to aid in design. |
LO3 |
Critically evaluate interface prototypes. |
LO4 |
Prepare professional reports on requirements, modelling and evaluation of a software application interface. |
Dependencies |
Module Recommendations
This is prior learning (or a practical skill) that is strongly recommended before enrolment in this module. You may enrol in this module if you have not acquired the recommended learning but you will have considerable difficulty in passing (i.e. achieving the learning outcomes of) the module. While the prior learning is expressed as named MTU module(s) it also allows for learning (in another module or modules) which is equivalent to the learning specified in the named module(s).
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Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module. You may not earn additional credit for the same learning and therefore you may not enrol in this module if you have successfully completed any modules in the incompatible list.
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7060 |
SOFT8012 |
Practical Interface Design |
Co-requisite Modules
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No Co-requisite modules listed |
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed. You may not enrol on this module if you have not acquired the learning specified in this section.
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No requirements listed |
Indicative Content |
Introduction
User experience; Overview of usability; Usability Engineering: process, lifecycle, Usability heuristics/guidelines.
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Requirements gathering and Analysis
Usability requirements gathering and analysis: setting usability goals, competitive analysis - analysis of several competitors' products, Context of Use - characterisation of intended direct and indirect users, characterisation of tasks, description of physical and equipmental environment. Task analysis: refinement of requirements through analysis of information needs of user and software. Production of professional requirements report documentation.
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Interface Modelling
Interface prototyping techniques (paper and interactive prototypes); link with use cases; UI Design patterns. Production of professional prototype report documentation.
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Usability Evaluation
Usability Inspection and Usability Testing. Description and Application of Usability Inspection techniques: Heuristic Evaluation, Cognitive Walkthrough. Production of professional evaluation report documentation.
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Module Content & Assessment
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Assessment Breakdown | % |
Coursework | 100.00% |
Assessments
No End of Module Formal Examination |
Reassessment Requirement |
Coursework Only
This module is reassessed solely on the basis of re-submitted coursework. There is no repeat written examination.
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The University reserves the right to alter the nature and timings of assessment
Module Workload
Workload: Full Time |
Workload Type |
Contact Type |
Workload Description |
Frequency |
Average Weekly Learner Workload |
Hours |
Lecture |
Contact |
Presentation of indicative content and description of practical tasks: direction on gathering and analysing requirements, designing prototypes, and evaluation. |
Every Week |
2.00 |
2 |
Lab |
Contact |
Practical application of gathering and analysing requirements, designing prototypes, evaluation, and documentation of these. |
Every Week |
2.00 |
2 |
Independent & Directed Learning (Non-contact) |
Non Contact |
Research, gathering and analysing requirements, designing prototypes, evaluation, and documentation. |
Every Week |
3.00 |
3 |
Total Hours |
7.00 |
Total Weekly Learner Workload |
7.00 |
Total Weekly Contact Hours |
4.00 |
Workload: Part Time |
Workload Type |
Contact Type |
Workload Description |
Frequency |
Average Weekly Learner Workload |
Hours |
Lecture |
Contact |
Presentation of indicative content and description of practical tasks: direction on gathering and analysing requirements, designing prototypes, and evaluation. |
Every Week |
2.00 |
2 |
Lab |
Contact |
Practical application of gathering and analysing requirements, designing prototypes, evaluation, and documentation of these. |
Every Week |
2.00 |
2 |
Independent & Directed Learning (Non-contact) |
Non Contact |
Research, gathering and analysing requirements, designing prototypes, evaluation, and documentation. |
Every Week |
3.00 |
3 |
Total Hours |
7.00 |
Total Weekly Learner Workload |
7.00 |
Total Weekly Contact Hours |
4.00 |
Module Resources
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Recommended Book Resources |
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Unger, R. & Chandler, C.. (2012), A Project Guide to UX Design: For User Experience Designers in the Field or in the Making, 2nd. New Riders (Pearson Education), [ISBN: 9780321815385].
| Supplementary Book Resources |
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Garrett, J.J.. (2011), The Elements of User Experience: User-Centered Design for the Web and Beyond, 2nd. New Riders (Pearson Education), [ISBN: 9780321683687].
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Shneiderman, B. et al.. (2016), Designing the User Interface, 6th. Pearson Education, [ISBN: 9780134380834].
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Buley, L.. (2013), The User Experience Team of One: A Research and Design Survival Guide, Louis Rosenfield, [ISBN: 9781933820187].
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Krug, S.. (2014), Don't Make Me Think: A Common Sense Approach to Web Usability, 3rd. New Riders (Pearson Education), [ISBN: 9780321965516].
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Nielsen, Jacob. (1994), Usability Engineering, Academic Press, [ISBN: 9780125184069].
| This module does not have any article/paper resources |
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Other Resources |
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Website, HCI RN. HCI Resources Network,
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Website, Nielsen, J.. Usability Resources,
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Website, Anders Toxboe. User Interface Design Patterns,
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Website, Maureen Kelly. Interactive Prototypes with PowerPoint,
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Website, ACM. HCI Bibliography,
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Website, SitePoint. Collection of web usability articles,
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Website, User Experience, Usability, Product
Design: Tools & methods,
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Website, Neilsen & Norman. Articles on UX & HCI,
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