Module Details
Module Code: |
CYBR9026 |
Title: |
Design Thinking for Solving
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Long Title:
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Design Thinking for Solving
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NFQ Level: |
Expert |
Valid From: |
Semester 1 - 2024/25 ( September 2024 ) |
Field of Study: |
4817 - Cyber Skills
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Module Delivered in: |
no programmes
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Module Description: |
This module provides learners with the competencies, theoretical knowledge, skills, and abilities to apply the prototyping and testing phases of design thinking. Learners will deepen their understanding and validate the needs of cybersecurity stakeholders across various industry sectors. Through experiential and practical learning, participants will leverage a specially designed cybersecurity immersive environment and will translate stakeholder needs and ideas into prototype solutions. Learners will explore functionality and will test their prototypes with representative cybersecurity stakeholders. The learners will work in teams throughout this module.
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Learning Outcomes |
On successful completion of this module the learner will be able to: |
# |
Learning Outcome Description |
LO1 |
Formulate a prototyping and testing strategy, selecting prototyping and testing methods appropriate for cybersecurity solutions. |
LO2 |
Develop prototypes (low-fidelity) for new cybersecurity products, services and solutions. |
LO3 |
Evaluate the prototypes with representative cyber-security stakeholders in the Cybersecurity Immersive Environment (CIIE). |
LO4 |
Synthesise and critically evaluate findings from user testing, based on key insights gathered. |
LO5 |
Demonstrate proficiency in communicating, refining and iterating prototypes based on an understanding of stakeholder feedback from the Cybersecurity Immersive Environment (CIIE). |
Dependencies |
Module Recommendations
This is prior learning (or a practical skill) that is strongly recommended before enrolment in this module. You may enrol in this module if you have not acquired the recommended learning but you will have considerable difficulty in passing (i.e. achieving the learning outcomes of) the module. While the prior learning is expressed as named MTU module(s) it also allows for learning (in another module or modules) which is equivalent to the learning specified in the named module(s).
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18503 |
CYBR9024 |
Design Thinking for Unearthing |
Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module. You may not earn additional credit for the same learning and therefore you may not enrol in this module if you have successfully completed any modules in the incompatible list.
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No incompatible modules listed |
Co-requisite Modules
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No Co-requisite modules listed |
Requirements
This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed. You may not enrol on this module if you have not acquired the learning specified in this section.
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No requirements listed |
Indicative Content |
Cyber Innovate Immersive Environment
Leveraging the CIIE participants of Cyber Innovate will select, screen the needs identified and will generate prototype solutions based on that need. They will validate and refine the prototype solution by re-engaging with the original stakeholders in the CIIE that identified the need/challenge.
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Prototyping
Prototyping strategy, low-fidelity prototyping, medium-fidelity prototyping, high-fidelity prototyping, creativity, service prototyping, product prototyping, touchpoint prototyping, rapid learning, crafting, co-design, cybersecurity prototyping.
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Prototype Testing
Evaluation strategy, hypotheses testing, research methodology, method selection, method execution, confirmation bias, usability testing, ux testing, co-design, a/b testing, wireframe testing, concept testing, timing your prototype testing, engaging with cybersecurity stakeholders.
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Iterative Design
Refining design documentation including but not limited to personas, journey maps, problem statements, insight statements, Rapid prototyping loop, capturing feedback, reflective learning, critical analysis, client relationship management, lessons learned, prioritising,
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Communication
Synthesising findings, redefining problem statements, updating design documentation, transferring research findings, visualising findings, communicating with users, communicating with design team, communicating with leadership, communicating with regulators, effective communication strategy, identifying patterns in findings, storytelling
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Module Content & Assessment
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Assessment Breakdown | % |
Coursework | 100.00% |
Assessments
No End of Module Formal Examination |
Reassessment Requirement |
Coursework Only
This module is reassessed solely on the basis of re-submitted coursework. There is no repeat written examination.
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The University reserves the right to alter the nature and timings of assessment
Module Workload
Workload: Full Time |
Workload Type |
Contact Type |
Workload Description |
Frequency |
Average Weekly Learner Workload |
Hours |
Lecture |
Contact |
Lectures underpinning delivery of learning outcomes. |
Every Week |
1.00 |
1 |
Lecturer-Supervised Learning (Contact) |
Contact |
Tutorial and mentoring to support participants. |
Every Week |
2.00 |
2 |
Independent & Directed Learning (Non-contact) |
Non Contact |
Independent & Directed Learning. |
Every Week |
11.00 |
11 |
Total Hours |
14.00 |
Total Weekly Learner Workload |
14.00 |
Total Weekly Contact Hours |
3.00 |
Workload: Part Time |
Workload Type |
Contact Type |
Workload Description |
Frequency |
Average Weekly Learner Workload |
Hours |
Lecture |
Contact |
Lectures underpinning delivery of learning outcomes. |
Every Week |
1.00 |
1 |
Lab |
Contact |
Tutorial and mentoring to support participants. |
Every Week |
2.00 |
2 |
Independent & Directed Learning (Non-contact) |
Non Contact |
Independent & Directed Learning. |
Every Week |
11.00 |
11 |
Total Hours |
14.00 |
Total Weekly Learner Workload |
14.00 |
Total Weekly Contact Hours |
3.00 |
Module Resources
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Recommended Book Resources |
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Kathryn McElroy. (2017), Prototyping for Designers, O'Reilly Media, p.0, [ISBN: 1491954086].
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Tom Greever. Articulating Design Decisions, [ISBN: 1492079227].
| Supplementary Book Resources |
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Thomas Tullis,Bill Albert,William Albert. (2013), Measuring the User Experience, Morgan Kaufmann, p.301, [ISBN: 0124157815].
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Wanda Grimsgaard. (2022), Design and Strategy, Routledge, p.650, [ISBN: 1032122919].
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Bjarki Hallgrimsson. (2019), Prototyping and Modelmaking for Product Design, Laurence King Publishing, p.0, [ISBN: 1786275112].
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Eric Ries. (2011), The Lean Startup, Currency, p.338, [ISBN: 9780307887894].
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Eric Reiss. (2012), Usable Usability, Wiley, p.256, [ISBN: 1118185471].
| Recommended Article/Paper Resources |
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-
Konstantinos Petrakis, Andrew Wodehouse
& Abigail Hird. (2021), Prototyping-Driven Entrepreneurship:
Towards a Prototyping Support Tool Based
on Design Thinking Principles, The Design Journal, 24:5, p.76178,
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Carlye A. Lauff, Daniel Knight, Daria
Kotys-Schwartz, Mark E. Rentschler. (2020), The role of prototypes in communication
between stakeholders, Design Studies, 66, p.134,
| Supplementary Article/Paper Resources |
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Rikke Friis Dam and Teo Yu Siang. https://www.interaction-design.org/liter
ature/article/what-kind-of-prototype-sho
uld-you-create, 2020,
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Nare K.. (2020), https://uxplanet.org/a-brief-guide-to-se
rvice-prototyping-fc0cdf8a1a8e,
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Kuure, Essi, Satu Miettinen, and Mira
Alhonsuo.. (2014), Change through Service Design–Service
Prototyping as a Tool for Learning and
Transformation., Design's Big Debates - DRS International
Conference, p.1619,
| This module does not have any other resources |
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