Module Details

Module Code: SOFT7004
Title: Object Oriented Principles
Long Title: Object Oriented Principles
NFQ Level: Intermediate
Valid From: Semester 1 - 2017/18 ( September 2017 )
Duration: 1 Semester
Credits: 5
Field of Study: 4814 - Computer Software
Module Delivered in: 7 programme(s)
Module Description: Object Oriented Programming is a programming paradigm where data and operations can be defined together as objects and allows reuse of these objects within the same or other programs. In this module students will learn object creation and design; how to store objects in an array or data structures; exceptions; basic file input, output and testing.
 
Learning Outcomes
On successful completion of this module the learner will be able to:
# Learning Outcome Description
LO1 Discuss the fundamental principles of Object Oriented Programming (OOP).
LO2 Identify the benefits of object-oriented design and implementation.
LO3 Design and develop a program from a high level specification.
LO4 Use exception handling to deal with unexpected events that occur during the execution of a program.
LO5 Using the appropriate library in the Object Oriented Programming language, persist and read data to and from a file.
Dependencies
Module Recommendations

This is prior learning (or a practical skill) that is strongly recommended before enrolment in this module. You may enrol in this module if you have not acquired the recommended learning but you will have considerable difficulty in passing (i.e. achieving the learning outcomes of) the module. While the prior learning is expressed as named MTU module(s) it also allows for learning (in another module or modules) which is equivalent to the learning specified in the named module(s).

12784 SOFT7004 Object Oriented Principles
Incompatible Modules
These are modules which have learning outcomes that are too similar to the learning outcomes of this module. You may not earn additional credit for the same learning and therefore you may not enrol in this module if you have successfully completed any modules in the incompatible list.
No incompatible modules listed
Co-requisite Modules
No Co-requisite modules listed
Requirements

This is prior learning (or a practical skill) that is mandatory before enrolment in this module is allowed. You may not enrol on this module if you have not acquired the learning specified in this section.

No requirements listed
 
Indicative Content
Object-Oriented Principles
Basic OO principles; Anatomy of a class; Encapsulation(data hiding); Creating objects from classes; Overloading principle; Object interaction; Grouping objects; Wrapper classes for primitive types; Abstract classes - Inheritance (super/subclasses); Class cohesion and coupling; Basic polymorphism - superclass reference types; Overriding principle; Aggregation and composition. Associations: uni-directional and bi-directional. Benefits of the object-oriented development approach. Responsibility driven design.
Testing and Debugging
Black Box, White Box & stress testing; Unit testing; Integration testing; Manual walk throughs.
Using Libraries
How to use the API and packages, including for example the String, Scanner, Random, Math, IO and the basic Collection class ArrayList.
Exceptions Handling
Definition of exceptions; The Exception class hierarchy; Unhandled exceptions; Try/catch mechanism; Throwing exceptions; Finally clause; The call stack; Exception handling needed to save data to a file.
File input and output
Writing basic text information to a file. Reading text from a file.
Practical Labs
The student will be required to develop and test object oriented programs based on the above content. Aspects of the above content will be demonstrated during these practical sessions.
Module Content & Assessment
Assessment Breakdown%
Coursework100.00%

Assessments

Coursework
Assessment Type Multiple Choice Questions % of Total Mark 20
Timing Week 8 Learning Outcomes 1,2
Assessment Description
Questions will be material presented in class.
Assessment Type Practical/Skills Evaluation % of Total Mark 30
Timing Every Second Week Learning Outcomes 1,2,3,4
Assessment Description
The purpose of this assessment is to assess the lab work of the students.For example, the student may be required to develop a class or collection of classes that achieve a certain task, showing good object oriented principles throughout.
Assessment Type Project % of Total Mark 50
Timing Week 13 Learning Outcomes 1,3,4,5
Assessment Description
An example project may be to develop a class or collection of classes to achieve some requested functionality. The student may be expected to design an application composed of classes demonstrating some key principles and technologies of OOP, handle Exceptions, read and write to a file.
No End of Module Formal Examination
Reassessment Requirement
Coursework Only
This module is reassessed solely on the basis of re-submitted coursework. There is no repeat written examination.

The University reserves the right to alter the nature and timings of assessment

 

Module Workload

Workload: Full Time
Workload Type Contact Type Workload Description Frequency Average Weekly Learner Workload Hours
Lecture Contact Lecture delivering theory underpinning learning outcomes. Every Week 2.00 2
Lab Contact Lab to support learning outcomes. Every Week 2.00 2
Independent & Directed Learning (Non-contact) Non Contact Independent Study. Every Week 3.00 3
Total Hours 7.00
Total Weekly Learner Workload 7.00
Total Weekly Contact Hours 4.00
Workload: Part Time
Workload Type Contact Type Workload Description Frequency Average Weekly Learner Workload Hours
Lecture Contact Lecture delivering theory underpinning learning outcomes. Every Week 2.00 2
Lab Contact Lab to support learning outcomes. Every Week 2.00 2
Independent & Directed Learning (Non-contact) Non Contact Independent Study. Every Week 3.00 3
Total Hours 7.00
Total Weekly Learner Workload 7.00
Total Weekly Contact Hours 4.00
 
Module Resources
Recommended Book Resources
  • Kathy Sierra, Bert Bates. (2005), Head first Java, 2. O'Reilly, [ISBN: 9780596009205].
Supplementary Book Resources
  • Paul Deitel, Harvey Deitel. (2014), Java How to Program, 10. Pearson, [ISBN: 9780132575652].
  • Stuart Reges, Marty Stepp. (2016), Building Java programs: A Back to Basics Approach, 4. Pearson, Boston, [ISBN: 9780134322766].
This module does not have any article/paper resources
Other Resources
 
Module Delivered in
Programme Code Programme Semester Delivery
CR_KSDEV_8 Bachelor of Science (Honours) in Software Development 3 Mandatory
CR_KDNET_8 Bachelor of Science (Honours) in Computer Systems 3 Mandatory
CR_KWEBD_8 Bachelor of Science (Honours) in Web Development 3 Mandatory
CR_KCOMP_7 Bachelor of Science in Software Development 3 Mandatory
CR_KCOME_6 Higher Certificate in Science in Software Development 3 Mandatory
CR_KCMSD_8 Higher Diploma in Science in Cloud & Mobile Software Development 1 Mandatory
CR_KCLCO_8 Higher Diploma in Science in Cloud Computing 1 Mandatory